Joined: Sun Aug 24, 2014 12:26 pm
Anyone know the pretty common argument about spamming? You don't NEED to spam, because those ~100 (being generous) lifestats don't really matter much in the long run. That's a sanctuary spell and change, or a single especially painful attack. Big whoop, right?
I have a disappointing surprise for you: Ordain does the very same thing. You get +50 HP, +50 Mana, +50 Moves.
So why would anyone say "these PERMANENT lifestats don't mean much in the long run anyway", then look at something that TEMPORARILY gives lifestats and say "Yeah, this looks fine"? With that train of thought in mind, the only worthwhile thing Ordain does is give +50 total moves.
Even worse: you cannot ordain willy-nilly. Only yourself and people who follow the same deity as you. So that gives it even less utility as a buff.
Also, it increases your max lifestats. This does not come with the bump up to your current. Cast ordain on yourself, you're now 100 mana "spent" and have to regen that to get to your new maximum. With Templar's regeneration, have fun with that.
Ordain is just impressively weak considering it has a pretty strong limitation on who can get it.
So how to make it better? Initial thoughts:
1. Make it cheaper/free to cast. 50 mana for a bum effect is ridiculous.
2. Casting ordain on someone else also ordains the templar. Two for the price of one.
3. Buff it. It's a hard line to see how much extra HP/Mana/Move would go from "meh" to "good" to "overpowered", though.
4. Change its effect entirely. What it'd turn into, I don't know. We could turn the Ordain skill into the solution to the templar's mana problems (buffs mana regen? replenishes mana when the templar casts it on themselves?) I suppose