Joined: Sun Aug 10, 2014 5:03 pm
Description: The barbarian winds up and strike his/her target with reckless abandon in attempts to sever his/her target's limb. Because of how strong this attack is, there should be a very long cooldown for it, like in the range of 15-20 ticks. This attack does a very high amount of damage (like mortally wound kinda damage without sanc/mw). Before the attack lands, the attack has to roll vs parry, shield, and dodge (not necessarily in that order). If your target shield blocks the attack, the damage is reduced by 50% and it severs your limb wielding your shield and your shield is dropped in your inventory. If your target parries the attack, the damage is reduced by 50% and it severs your limb wielding your weapon and drops your weapon in your inventory. If your target dodges the attack, the damage is reduced by 50% and it severs one of your legs causing you to reduce your max moves by 1/3 and puts your boots or leg equipment in your inventory. If your target does not dodge, parry, or shield block the attack, it hits for full damage and randomly severs an available limb. After using the attack, the barbarian is put in a vulnerable position. For 3 rounds (or more...or less...up to whoever) after the barbarian uses sever, the barbarian will take X% more damage and their avoidance will be 50% less effective.
Misc: Sounds OP...probably is OP. Could have some good synergy with disarm/dislodge narrowing down what limb you wanna sever. Tried to counter how strong this skill is with a very long cooldown. Maybe give it a huge movement or mana cost too. Yeah I'm pretty bored at work.