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Gains, Leveling and You

Title says it all.

Posts: 248

Joined: Wed Jun 11, 2014 1:54 am

Post Tue Aug 19, 2014 5:33 pm

Re: Gains, Leveling and You

No need to create a spreadsheet, already had one.
https://docs.google.com/spreadsheets/d/ ... kEsbr_D2Mw

Seems reliable now, though the Average Hp/Mana could probably be improved

Posts: 308

Joined: Mon Jun 09, 2014 3:47 pm

Post Wed Aug 20, 2014 9:15 am

Re: Gains, Leveling and You

Excellent, thank you!

I'm going to double check my notes on the topic (time has not been my friend for about the last week) and see if there's any little parts that I may have missed, and I'll take a look to see if I can find anything to tweak in the averages.
Yeah? Well, you know, that's just like, your OPINION, man.

Posts: 248

Joined: Wed Jun 11, 2014 1:54 am

Post Wed Aug 20, 2014 5:41 pm

Re: Gains, Leveling and You

What I had in mind for Averages was weighting each possible gain based on its truncated values
Example from DwarfMage
HP:
13.50 - 13.99 = 050 rolls = 27.62% * 13 = 3.59 \
14.00 - 14.99 = 100 rolls = 55.25% * 14 = 7.73 = 13.89 average (vs 14 truncated; 14.4 normal)
15.00 - 15.30 = 031 rolls = 17.13% * 15 = 2.57 /

MP:
09.90 - 09.99 = 010 = 03.44% * 09 = 0.30 \
10.00 - 10.99 = 100 = 34.36% * 10 = 3.44 \ _ 10.86 average (vs 10.5 truncated; 10.9 normal)
11.00 - 11.99 = 100 = 34.36% * 11 = 3.78 /
12.00 - 12.80 = 081 = 27.84% * 12 = 3.34 /

Not sure if it's 100% correct but I think you get the idea.
Seems to require some calcs/time that aren't worth the accuracy.

Posts: 248

Joined: Wed Jun 11, 2014 1:54 am

Post Sat Jan 24, 2015 3:46 pm

Re: Gains, Leveling and You

Reviving the topic:
Why do rogues and monks, followed by warriors, get the worst gains (seen as hp + mana + practices) out of all classes?
When compared with classes that get good gains (druids, clerics, bards...), they are usually behind 150-200 worth of stats - that's quite a big deal!

It might be because of the moves gains but moves are something that everyone ignores.

Posts: 308

Joined: Mon Jun 09, 2014 3:47 pm

Post Sun Jan 25, 2015 2:15 am

Re: Gains, Leveling and You

I read this, and then was looking through help files and saw the answer. Per help class2

Class | Primary | Secondary
==================================
Mage | Int | Wis
Psionicist | Int | Con
Necromancer| Int | Wis
Wildmage | Int | Dex
Cleric | Wis | Int
Druid | Wis | Dex
Bard | Dex | Int
Warlock | Int | Str
Rogue | Dex | Con
Templar | Con | Wis
Warrior | Str | Dex
Monk | Dex | Wis
Ranger | Wis | Str
Barbarian | Con | Str
================================

Warriors / Rogues / Monks don't get a leveling stat as a primary attribute, and that factors directly into gains. Bards should fall into this category and don't, but most tend to be the smarter races anyway. Clerics, Psi, Necro, Mage should all ahve above average gains because they're casters and don't have any major hits to their stats, whereas Templar has leveling stats, but gets melee gains for mala, making life difficult.
Yeah? Well, you know, that's just like, your OPINION, man.
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