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Envenom

Because you never know.

Posts: 186

Joined: Wed Jun 11, 2014 9:14 pm

Post Fri Oct 03, 2014 6:51 am

Envenom

As mentioned on the class forum for 'rogue'

Give rogues a specialised tradeskill which allows them to coat their weapon(s) in a potent poison. Only a master of poisons should be able to coat their weapon with the deadliest of poisons.

Posts: 248

Joined: Wed Jun 11, 2014 1:54 am

Post Fri Oct 03, 2014 12:07 pm

Re: Envenom

Poison Suggestions:
○ Stacking decrease of a certain attribute: STR / DEX / CONS / INT / WIS
○ Stacking damage over time poison: the more stacks, the higher the damage taken
○ Stacking increase of saves / armor
○ Consume more mana or moves per action taken; (moving = moves) (casting spells = mana)
○ Knocks the afflicted out next tick unless healed; lasts one tick
○ Paralyzes the afflicted for a brief period when it deals damage; maybe a 2-3 rounds lag on tick...could be 1 round/stack without being too powerful since rogues would still be limited by their melee / poison landing and number of rounds of combat.

That's it.

Posts: 186

Joined: Wed Jun 11, 2014 9:14 pm

Post Fri Oct 03, 2014 6:31 pm

Re: Envenom

You're onto it Envenom. :)

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