Joined: Wed Jun 11, 2014 1:54 am
They don't ever have to stop fighting because they regen 400-600 mana on a resting tick and can use mirrors to soak the occasional damage taken.
Meanwhile, mage's power on PvP comes from the fact elementals are the best tagging option in the game...plus mirror images for tanking most of the damage.
Increasing elementals lag might destroy the class. Plus, where would we go from 3/2/2? 2/2/2 isn't that much a difference and 2/1/1 is power spells...
That said, I believe the best solution is increasing elementals cost up to a point where their mana consumption over 3 rounds is higher than power spells.
[a druid spends 100 mana with nature's wrath, while a mage spends between 42 and 77 mana]
Why should it be higher, instead of equal, bro? Simply because they:
1. Are the fastest hitting spells in the game : easiest tags : best for PK or moving mobs
1. Are the fastest hitting spells in the game : break mirrors faster
2. Hit different vulnerabilities, have additional effects (burn, chill, rust, extra damage)